Stability AI · Schema

StableFast3DRequest

3D GenerationAIGenerative AIImage GenerationImage EditingMachine LearningStable DiffusionText to ImageVideo Generation

Properties

Name Type Description
image string The input image of an object to convert into a 3D model. Best results are achieved with images of single objects on a clean background.
texture_resolution integer The resolution of the generated texture in pixels. Higher values produce more detailed textures but increase file size and processing time.
foreground_ratio number The ratio of the foreground object to the total image size. Used to control how much of the image is treated as the object versus background during 3D reconstruction.
remesh string The remeshing algorithm to apply to the generated mesh. Triangle and quad remeshing produce cleaner topology suitable for animation and further editing.
View JSON Schema on GitHub

JSON Schema

stability-ai-stablefast3drequest-schema.json Raw ↑
{
  "$schema": "https://json-schema.org/draft/2020-12/schema",
  "$id": "#/components/schemas/StableFast3DRequest",
  "title": "StableFast3DRequest",
  "type": "object",
  "required": [
    "image"
  ],
  "properties": {
    "image": {
      "type": "string",
      "format": "binary",
      "description": "The input image of an object to convert into a 3D model. Best results are achieved with images of single objects on a clean background."
    },
    "texture_resolution": {
      "type": "integer",
      "enum": [
        512,
        1024,
        2048
      ],
      "default": 1024,
      "description": "The resolution of the generated texture in pixels. Higher values produce more detailed textures but increase file size and processing time."
    },
    "foreground_ratio": {
      "type": "number",
      "minimum": 0.1,
      "maximum": 1.0,
      "default": 0.85,
      "description": "The ratio of the foreground object to the total image size. Used to control how much of the image is treated as the object versus background during 3D reconstruction."
    },
    "remesh": {
      "type": "string",
      "enum": [
        "none",
        "triangle",
        "quad"
      ],
      "default": "none",
      "description": "The remeshing algorithm to apply to the generated mesh. Triangle and quad remeshing produce cleaner topology suitable for animation and further editing."
    }
  }
}