Heroic Labs · Schema

apiMatch

Represents a realtime match.

Game BackendMultiplayerReal-TimeWebSocketMatchmakingLeaderboardsSocial GamingOpen SourceLiveOpsgRPC

Properties

Name Type Description
matchId string The ID of the match, can be used to join.
authoritative boolean True if it's an server-managed authoritative match, false otherwise.
label string Match label, if any.
size integer Current number of users in the match.
tickRate integer
handlerName string
View JSON Schema on GitHub

JSON Schema

apiMatch.json Raw ↑
{
  "$schema": "http://json-schema.org/draft-07/schema#",
  "$id": "https://api-evangelist.github.io/heroiclabs/json-schema/apiMatch.json",
  "title": "apiMatch",
  "type": "object",
  "properties": {
    "matchId": {
      "type": "string",
      "description": "The ID of the match, can be used to join."
    },
    "authoritative": {
      "type": "boolean",
      "description": "True if it's an server-managed authoritative match, false otherwise."
    },
    "label": {
      "type": "string",
      "description": "Match label, if any."
    },
    "size": {
      "type": "integer",
      "format": "int32",
      "description": "Current number of users in the match."
    },
    "tickRate": {
      "type": "integer",
      "format": "int32",
      "title": "Tick Rate"
    },
    "handlerName": {
      "type": "string",
      "title": "Handler name"
    }
  },
  "description": "Represents a realtime match."
}