AI Habitat · Schema

SimulatorConfig

Configuration for the Habitat-Sim simulator instance

Artificial IntelligenceSimulationEmbodied AIRoboticsComputer VisionReinforcement LearningMachine LearningOpen SourceResearch

Properties

Name Type Description
scene_id string Path to the 3D scene file (.glb, .ply)
default_agent_id integer Default agent index
sensor_specifications array List of sensor configurations
physics_simulation_library string Physics engine to use
gpu_device_id integer GPU device ID for rendering
random_seed integer Random seed for reproducibility
enable_physics boolean Enable physics simulation
View JSON Schema on GitHub

JSON Schema

ai-habitat-simulator-config-schema.json Raw ↑
{
  "$schema": "https://json-schema.org/draft/2020-12/schema",
  "$id": "https://raw.githubusercontent.com/api-evangelist/ai-habitat/refs/heads/main/json-schema/ai-habitat-simulator-config-schema.json",
  "title": "SimulatorConfig",
  "description": "Configuration for the Habitat-Sim simulator instance",
  "type": "object",
  "properties": {
    "scene_id": {
      "type": "string",
      "description": "Path to the 3D scene file (.glb, .ply)",
      "example": "data/scene_datasets/habitat-test-scenes/apartment_1.glb"
    },
    "default_agent_id": {
      "type": "integer",
      "description": "Default agent index",
      "example": 0
    },
    "sensor_specifications": {
      "type": "array",
      "description": "List of sensor configurations",
      "items": {
        "type": "object"
      }
    },
    "physics_simulation_library": {
      "type": "string",
      "description": "Physics engine to use",
      "example": "BulletPhysics"
    },
    "gpu_device_id": {
      "type": "integer",
      "description": "GPU device ID for rendering",
      "example": 0
    },
    "random_seed": {
      "type": "integer",
      "description": "Random seed for reproducibility",
      "example": 1
    },
    "enable_physics": {
      "type": "boolean",
      "description": "Enable physics simulation",
      "example": true
    }
  }
}